Remedy and Rockstar Games have announced that they will be remaking Max Payne and Max Payne 2: The Fall of Max Payne.
In a surprise announcement Remedy will work with Rockstar under a new publishing deal to remake the first two Max Payne games for PC, PlayStation 5, and Xbox Series X and S. Remedy will handle development while Rockstar will fund the project “which will be Complies with a Remedy for AAA game production.”
The Max Payne remakes will also be developed on Remedy’s Northlight game engine, the same engine used to develop Control and the upcoming Alan Wake 2.
The original Max Payne games were also the result of a partnership between Remedy and Rockstar, with Remedy handling development and publishing for Rockstar Games. Rockstar also handled the development of Max Payne 3.
“We were thrilled when our longtime friends at Remedy approached us about remaking the original Max Payne games,” said Rockstar founder Sam Houser. “We’re huge fans of the work the Remedy team has created over the years and look forward to playing these new releases.”
Remedy CEO Tero Virtala added, “Max Payne has always held a special place in the hearts of everyone at Remedy, and we know millions of fans around the world feel the same way.”
Virtala added that the team is excited to “bring the story, action, and atmosphere of the original Max Payne games to players in new ways.”
The project looks like a complete remake given that it will be developed on Remedy’s new engine and will have a AAA budget to match. It’s tempting to imagine the original Max Payne games built with the same engine as Control and Alan Wake 2.
Remedy recently enjoyed success with 2019 Game of the Year winner Control and a new partnership with Epic Games for Alan Wake 2. Now Remedy will return to another beloved franchise with Max Payne’s remakes.
Matt TM Kim is IGN’s Managing Editor. You can join it @lawoftd.