New Cyberpunk and Witcher games announced by CD Projekt

CD Projekt, the Polish publisher behind “Cyberpunk 2077” and The Witcher series of video games, announced a management change and a slew of new games on Tuesday, including a new Cyberpunk game, a new Witcher trilogy and a new game based on the first CD Projekt original. property.

Co-founder Marcin Iwiński also announced that he will step down as co-CEO and submit his candidacy for chairman of CD Projekt’s supervisory board. by Twitter.

In a thread on Twitter, the company revealed three new projects in The Witcher universe. Project Polaris, the start of a new trilogy for The Witcher franchise, is in pre-production at its development studio, CD Projekt RED, with the ambitious goal of releasing the next two games in the trilogy within six years of release. from Polaris. Project Sirius will be an “innovative” multiplayer title, and is in pre-production at another subsidiary, Molasses Flood, with support from CD Projekt RED. Project Canis Majoris will be a single-player, open-world RPG contracted to an unnamed third-party studio run by veteran developers from The Witcher series.

Project Orion is described as a sequel to ‘Cyberpunk 2077’ that will ‘prove the full power and potential of the Cyberpunk universe’, it reads. company announcement. Development of Orion will be led by the company’s new North American studio, CD Projekt North America.

The company also plans to release an expansion for “Cyberpunk 2077,” titled “Phantom Liberty,” next year.

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The latest project announced, Hadar, is CD Projekt’s first original IP. Hadar had been brainstormed for a few years, but only started its conceptual phase when a small incubation team was assigned to it last year.

CD Projekt described its strategy in more detail in a video on its YouTube channel.

In the video, CD Projekt CFO Piotr Nielubowicz said the company was developing two AAA projects in parallel, saying the ability to work on multiple titles in tandem is “crucial to our future growth”. He also revealed that CD Projekt RED will use Epic Games’ Unreal Engine going forward, replacing the in-house RED Engine the studio has been using since 2011’s “The Witcher 2: Assassins of Kings.”

“A key strategic decision was to form a long-term partnership with Epic Games,” Nielubowicz said. “The Unreal Engine will be the technology we rely on to deliver our creative vision, CD Projekt RED’s unique style, and exceptional open-world storytelling.”

To bolster CD Projekt’s ambitions, the company touted acquisitions of developers CD Projekt Vancouver (formerly known as Digital Scapes) and Molasses Flood in Boston. The two studios combined to form the company’s final regional arm, CD Projekt North America. There were also two new appointments to CD Projekt’s board of directors: Chief Technology Officer and Head of Production Pawel Zawodny, and Chief Marketing Officer and Head of Franchise Development Jeremiah Cohn.

CD Projekt president and co-CEO Adam Kiciński said in the strategy video that the company has more than 700 developers (and more than 1,100 workers in total) at its studios.

The company has established a roadmap for all of its announced products as well as a burgeoning multimedia vision for its IPs.

CD Projekt will also invest more deeply in expanding the reach of its existing franchises. The company referred to this strategy as franchise steering wheelwhich CD Projekt’s senior vice president of business development, Michał Nowakowski, described in the video as “an ecosystem of comics, TV, movies, animation, merchandise and spin-off games that we’re building around of our IPs”.

The hit Netflix anime “Cyberpunk: Edgerunners” was a much-needed win for the company following the disastrous launch of “Cyberpunk 2077” in 2020. It was released in an unfinished state after years of delays, bite and allegations of workplace abuse. The game has also been criticized for its depiction of Asian, transgender and female characters. The bugs were so severe that Sony and Microsoft announced they would refund copies of “Cyberpunk 2077” purchased from their stores.

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CD Projekt has already been hailed as one of the industry’s most popular and customer-loved publishers for its strong stance against DRM (digital rights management, which can be restrictive and unwieldy for consumers) in its games and long history of releasing free downloadable content. . After “Cyberpunk 2077”, CD Projekt was derided for months with memes and became a cautionary tale for the rest of the industry.

The company’s goals, summarized on Tuesday, include cultivating three flagship franchises, branching out into multiplayer titles (“Cyberpunk 2077” had a planned multiplayer mode that was never released), and more television and film adaptations.

“We see CD Projekt as a growing force shaped by our teams who are proud of the games they deliver and bold in their ambitions,” Kiciński said in the strategy update video. “We experiment, innovate and create, and we always aim for the stars.