Are the first three Persona games worth playing today?

Serial, Character has evolved. Originally a spin-off of the original Atlus signature series Shin megami tensei, the sub-series ultimately usurped its parent series in popularity. The series grew so large that its status as Atlus’ most famous and profitable property became undeniable, especially when Persona 5 ‘Joker has joined Super Smash Bros. Ultimate‘s list.

That being said, Characterthe franchise identity as a franchise has been cemented quite recently. Indeed, he only got rid of the Shin megami tensei label when Persona 4 Arena was released in 2012. That makes Persona 5 the only opus in the series not to be associated with Shin megami tensei as a label. Considering how much the series has changed, decide if it’s worth checking out the old one Character games, especially the first three, is questionable.

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Revelations: Persona

Character is 25 years old and Revelations is a reminder that the series is much older than we often think. Even though, or maybe because this is the first installment in the series, this game tends not to be as popular as the others, and its fan base often seems to be an extension of the fans of the second game. Considering how Revelations: Persona has been treated, its relative obscurity in relation to its after-effects is understandable.

The first one CharacterThe location of is well known for the unnecessary changes it has made. The decision that is often mocked is to anglicize the character names and even change Masao’s ethnicity from Japanese to African American, with the AAVE language. The dub also censored most of the demon names because of religious undertones, further alienating players.

Fortunately, the game isn’t great, and Atlus has learned from previous mistakes and released a properly localized version of Revelations: Persona on PSP. Unfortunately, his age prevents him from being as endearing as the others. Character games even after the translation team has done the bare minimum, but there are some things that are going well. Unfortunately, unless someone is already a fan of classic Shin megami tensei or really interested in Character, there isn’t much to revert to this drastically different title just yet. It was quite the start for JRPGs back then and it’s interesting for it, but there’s a reason the series’ popularity peaked when the latest games came out.

Persona 2

character 2

Persona 2 is an oddity. Thematically and mechanically, it is closer to the first Character game than its successors. It was originally only released in Japan. However, Persona 2 is a duology. The first one P2 Game, Innocent sin, was only officially released in the West in 2011, but the second, Eternal punishment, was still available worldwide. Like all the older ones Character game, this one suffers from accessibility. Despite its age, it is actually a unique opus that was ahead of its time in some ways, particularly the LGBT representation.

Persona 2 is the only game in the series to feature a hot option for same-sex relationships. In Innocent sin, the protagonist, Tatsuya, can date Jun, another male character. Persona 3, 4, and 5 all of them have scenes with sadly unfortunate implications for LGBT people. Unlike these games, Tatsuya’s possibility of having a same-sex relationship, or even feeling a same-sex attraction, is never mocked. Character fans who wanted an in-game gay relationship didn’t necessarily have to install a mod that discards a Yosuke romance Persona 4 Gold. Until a well-developed homosexual option is included in the series, Innocent sin it will be fine.

Persona 2 is technically the first game in the series with a male and female protagonist. contrary to Persona 3 Portable, these protagonists do not fundamentally play the same role. They lead their respective games. Because Tatsuya is Innocent sinthe protagonist of, and Maya being Eternal punishment‘s, they both appear as silent playable characters and party members with dialogue. These different perspectives have never been done before, nor since.

Although its gameplay still differs, Persona 2 also has familiar concepts, such as Shadow Selves, which would be further developed in future games. It’s worth playing for the historical value and the new experience it offers. It’s different, but not too different.

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Persona 3


Persona 3 is certainly the most interesting case here. It’s not as forgotten or overlooked by Atlus and the fanbase as its predecessors, far from it. He has his own dance game at the same time as Persona 5 and gets its own merchandise, like Character– thematic figurines, alongside his successors. The game is also arguably responsible for the contemporary identity of the series. The formula of spending half the time in school and the other half in a dungeon, while bonding with teammates and other people to strengthen Personas, was a model introduced in 3 and almost perfected in 5. Even though it brought these innovations, the game suffers from the middle child syndrome. It’s not as different as the PS1 titles, but it’s still outdated compared to Persona 4 and 5.

Perhaps the game’s most notorious downside is the lack of a cohesive, perfect version. This flaw is one of the reasons fans are clamoring for a Persona 3 remake almost as much, if not more, than remakes or re-releases of the first two games. Most of the people in the fandom, P3 fans included, would agree that anyone interested in playing Persona 3 should go for Persona 3 FES, itself an updated reissue of the original Playstation 2 game, or Persona 3 Portable, a PSP port. However, both versions have things that the other lacks. Portable is a traditional visual novel outside of dungeon crawling and lacks the game’s immersive real-world navigation system that FES To.

However, there are many advantages to playing Portable. The game gives the player the choice between a male and female protagonist, a first in the series. Social ties aren’t limited to female party members and various NPCs. More Persona 3 party members have romantic routes depending on the protagonist chosen, and the character’s fate is decided by the player. Party members can be controlled in combat, solving another infamous issue with Persona 3console versions of.

Despite the inconsistent functionality of each version and the lack of accessibility, Persona 3 definitely worth a visit. It’s a little weird for the reasons stated above, but it’s an interesting study of the show’s roots and modernity. Character arrived at. While the gameplay quirks may deter some people, the storytelling is significantly less controversial than its sequels. Several characters are fan favorites to date, and Persona 3The end remains famous for being a tearful.

Persona 6 is in development.

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