10 scariest video games of the 32-bit era


When video games came out of the 16-bit era, it was a massive paradigm shift in terms of technology. New consoles like Sony’s PlayStation and SEGA Saturn were starting to push serious limits, and developers found themselves with the tools to create games that just weren’t possible on a previous-gen console.

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Horror-themed video games quickly took hold and ended up setting a lot of standards in gaming today, like the survival horror genre. By today’s standards these games are ugly and dated, but back then they were stunning examples of how brand new technology could create surreal and terrifying games with the feel of horror movies. modern.

ten Dino Crisis (PlayStation)

Regina runs off a velociraptor in Dino Crisis

Dinosaur crisis was an attempt to copy carbon the same survival horror formula as Resident Evil, and change the subject to something that looks more Jurassic Park. It was the best of both worlds, and a new franchise was born in the process.

resident Evil fans were able to jump in, but they faced unexpected challenges in the form of dinosaurs and other creatures that didn’t behave exactly like the walking dead. The result was a much more thrilling and biting horror game, mixing horror and sci-fi pretty well.

9 Resident Evil 2 (PlayStation)

Leon Kennedy walks through a secure office in Resident Evil 2

Games like resident Evil are what made the original PlayStation one of the best-selling consoles of all time. The first game might have been the original survival horror grandfather, but it’s not particularly scary these days. The clunky interface, hilariously bad voice, and sets made it age pretty badly, while the franchise’s second chapter is a bit more forgivable.

The second resident Evil the game was more polished from top to bottom. He was also inspired by horror classics like the hugely popular George Romero film. Dawn of the Dead focusing on a more realistic world gone mad in the clutches of a zombie apocalypse.

8 The House of the Dead (Arcade)

Zombies attack a player in House of the Dead

Horror games took on a new form with the SEGA original house of death for the arcade. It was a simplistic small arms game that was fraught with thrills, chills, and scares, and was not interested in turning away from it. Ravenous undead and other horrors swept over players, forcing them to be quick on their trigger fingers.

Some areas of the game got mocked, like the silly voice acting, but the game as a whole was a palpable feast of fear. It was popular enough to spawn multiple suites and ports on various platforms including the PC, where it took a different form – Seizure of the dead.

7 Alien Trilogy (PlayStation)

Colonial Marine fights xenomorph in Alien Vs. Predator

Fans of first-person shooter games were thrilled when Alien trilogy debuted on the original PlayStation. He loosely adapted the plots of Aliens and Alien 3, put them in a blender and craft a unique new alternate version of the story, with players controlling main protagonist Ellen Ripley.

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The dark hallways and haunting music were a precursor to the action. Players faced swarms of deadly xenomorphs, facehuggers, and Weyland-Yutani staff before facing off against multiple alien queens at key points in the story. It was a major success, mixing atmosphere and high octane SPF mechanics.

6 Castlevania: Symphony of the Night (PlayStation)

Alucard confronts Scylla in Castlevania: Symphony of the Night

No other Castlevania the game is as popular as Symphony of the night, which is not surprising. It debuted on PlayStation as a direct sequel to the iconic Rondo of blood, released a few years ago on the PC Engine-CD console. SOTN helped revitalize Castlevania for a new generation while completely changing its basic gameplay.

This version was more closely related to Castlevania II: Belmont’s Quest for the NES, incorporating a Metroidvania-style approach to gameplay with RPG elements, tons of secrets, and a full-fledged inventory system. The story was dynamite, the action unbeatable, the horror intense, and it contained some of the most incredible boss fights in all video games, period.

5 Nightmare Creatures (PlayStation)

Nadia fights a multi-legged monster in Nightmare Creatures

In the wake of survival horror hits like Resident Evil, other developers started to take note, and Kalisto Entertainment was one of them. The original Nightmarish creatures is notable for its dark and wicked subject matter, focusing heavily on occult references and a story revolving around a satanic cult trying to overwhelm the world with monsters.

The gameplay consisted of fast-paced racing and martial arts attacks against a multitude of supernatural enemies, against the backdrop of a set of very dark and menacing environments. The music was scary enough, as were the drawings of the creatures, which looked like something straight out of a nightmare.

4 Alien versus. Predator (Atari Jaguar)

Alien vs. Predator Atari Jaguar

It may seem incredibly dated and difficult to play by today’s exacting standards, but the first Alien versus. Predator game for the hapless Atari Jaguar turned out to be a festival of fear, as well as an intense FPS shooter. It was the game that helped pave the way for future versions of the game on PC and consoles.

The premise was extraordinary at the time. Players could control a xenomorph, predator, or colonial sailor and face off in a three-way battle between individual species. This idea has since been carried over to every main line Alien versus. Predator game since that time.

3 Castlevania 64 (Nintendo 64)

Two skeletons go after Reinhardt in Castlevania 64

Castlevania finally made its 3D debut on the Nintendo 64, and the results were pretty good. It has since fallen into oblivion compared to many of its 2D brethren, especially the Unbeatable Symphony of the night, but the change in gameplay formula was welcome.

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This chapter puts players in the shoes of Reinhardt Schneider and Carrie Fernandez, two protagonists seeking to drive a stake into the heart of Dracula’s resurrection plans. In essence, it’s little more than a 3D tale of games from the past, but it has helped this genre of gaming evolve across the board.

2 Silent Hill (PlayStation)

Harry walks into a dark toilet in Silent Hill

silent Hill changed horror games forever when it debuted on the original PlayStation. The tone was ruthless, drawing inspiration from ghoulish filmmakers like Clive Barker who liked to mix symbolism with intense, graphic horror scenes. It was also a much more psychological horror game than the others at the time.

Since that time, silent Hill has become a cult classic in its own right. It inspired several excellent sequels – and a few duds – as well as a Hollywood film adaptation surprisingly close to the spirit of the game. Whenever a thick fog rolls in, players undoubtedly get chills as they remember the spooky setting. of Silent Hill.

1 DOOM 64 (Nintendo 64)

Navy fights Hell Baron in DOOM 64

DOOM 64 was a bit of a paradigm shift for Nintendo. This followed the company’s relaxed policy toward gore and violence in games designed for its platforms, following a massive competitive disadvantage. Over the years, many LOSS clones appeared who tried to take advantage of the formula, but DOOM 64 tried a different approach.

This version has been enhanced with all new character sprites, spooky environments and sound effects straight out of the PlayStation port. There was also some irritating abstract music which closed the horror atmosphere perfectly. Surprisingly, it turned out to be a great chapter in the LOSS franchise.

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